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Updated 11/2/99

I'm trying to learn programing in my free time and picked Euphoria because it's fast, can do high and low leval things, is well suported, and is shareware. Any and all help welcome(8-] The fallowing is my goal.

A better Sci-trek program.

Steps to completion.

1] Develop a simple numbers only program tha would allow a user to navigate a ship in a 1000 x 1000 x 1000 grid galaxy operating in real time. We need a place (hopefully just an include file) to put readings. Like speed, location, heading, fuel, weapons charge, damage, that could be easly passed on to later graphical add ons.

2] Develop an AI that can challange your ship. Eventually even operate allied ships to assist you when called on. It'd be nice to have several ships from different species in a game. Maybe even grids designating grids controlled by the Federation, Klingons, Romulans, ect.

3] Develop a mouse controlled graphical interface.\par \par 4] Add a ships library to the viewscreen.

5] Modular races would be nice.

6] Modular ships would be cool.

7] Net play.